Gameplay
The player controls a tribe consisting of infantry, ranged troops and cavalry. Initially, the player's warband (army) consists of only a few basic spearmen but as the game progresses more units, greater warriors and more powerful weapons can be obtained. The army is commanded by beating rhythm combos on four different talking drums each mapped to one of the PSP's four control buttons ('Pata', 'Pon', 'Chakka' and 'Don' to Square, Circle, Triangle and X respectively). Different combos tells the player's group of Patapons to do various things such as advance, attack, and defend. Keeping the rhythm going and not missing a beat builds a frenzy in the army which increases attack speed, power and general prowess.
The game and story is unfolded through a number of missions of increasing difficulty. As the player progresses, new opponents are introduced and more drum rhythms are unlocked. Between missions, new troops can be spawned by spending currency called ka-ching and combining various resource items to create stronger Patapon troops. Throughout the game a player can also edit troop formations and acquire new weapons to equip their Patapon.
Story
The Patapon were a flourishing people until they were defeated by the evil Zigaton tribe. The player takes the role of their god and uses sacred war drums to direct the Patapon tribe to take back their land. As the story progresses, the Patapon also embark on a journey to Earthend to look upon "IT," a sacred object whose appearance and purpose is unknown to the tribe.
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